Supreme Commander is Command and Conquer. It's an RTS, it has aliens, and it has the good guys trying to keep/restore justice, and the guys that want shit to be evil. Only difference is that it's like Warcraft, in that your commander is actually a unit that builds stuff, instead of things just popping out of the ground in Command and Conquer.
It's a good game though. I found it in a bargain bin at Ollie's (greatest cheap store ever) for 3 dollars. 3 dollars! I know its sequel is out (I tried it once), but I'm too lazy/poor to even think about getting it.
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Saturday, August 20, 2011
Thursday, July 7, 2011
Mortal Kombat (2011)
Mortal Kombat isn't the most technical of fighters. It'll probably never have the huge following Street Fighter or Marvel VS Capcom has, but it is a good game. Fatalities have replaced those retarded heroic brutality things from MKVDCU, and X-Ray attacks have replaced Rage mode. I haven't played any of the games on the PS or PS2, but I know that this is a good game. I like fighters. I play MvC3 and SF all the time. Maybe it's nostalgia of my SNES days, but this game is really good. A lot of bugs persist far into it's release, but I can see past that as it doesn't affect me that much.
People wonder if MK will last after the big fighting game tournament, EVO, this year. Netherrealm studios will make sure that it does last with all the DLC characters being released. Fuck yeah, Kenshi.
People wonder if MK will last after the big fighting game tournament, EVO, this year. Netherrealm studios will make sure that it does last with all the DLC characters being released. Fuck yeah, Kenshi.
Duke Nukem Forever
A nasty looking game from an era I'm glad that has passed, Duke Nukem Forever only sold copies because of the title. The game is boring. If the levels aren't cramped, they're long, bleak corridors. You can interact with the environment which is nice, but most of the time that's all there is to do in between pretentious boss battles, and surprisingly stupid encounters with the dreadful AI. Duke Nukem Forever should've stayed that great game we never got, instead of the outdated shit that it is.
Also, I bought the $100 Balls of Steel edition. I'll be sure to mark that under 'Retarded things I've done'.
Also, I bought the $100 Balls of Steel edition. I'll be sure to mark that under 'Retarded things I've done'.
Saturday, April 9, 2011
Crysis 2
Crysis 2 was definitely an... interesting game. It wasn't extremely bad, but it wasn't even remotely good. Multiple flaws, such as the inability for the user to save, and no access to specific graphical options, are inexcusable and at best, wholly annoying. The vehicles have the worst mouse sensitivity, the linear levels are disappointing, and the small variety of weapons and enemies screams laziness. The plot could be a bit more interesting along with the characters. Strangely, with all its flaws, I still found it interesting enough to play through to till the conclusion.
But, in the end, the game is forgettable. Just another game that feels like it was ported to the PC. A rapidly growing list. Also, once you start up the game for the first time, when you have to adjust the brightness and contrast, it tells you to adjust your TV settings directly if the picture cannot be seen.
But, in the end, the game is forgettable. Just another game that feels like it was ported to the PC. A rapidly growing list. Also, once you start up the game for the first time, when you have to adjust the brightness and contrast, it tells you to adjust your TV settings directly if the picture cannot be seen.
Friday, April 1, 2011
Dragon Age: Origins
Dragon Age: Origins is my kind of game. An egregiously long fantasy RPG game. Fully completing the game would take you about 5 years and a half a day, and that's if you skip the dialogue. All the combat and exploring works just like you'd expect it. My biggest gripe with the is the camera. It's controlled with the right mouse button, the same button used to attack and interact with things. The tactical view is horrible and useless, and the game doesn't even register my mouse wheel's movements. I'd rather play the game from the viewpoint of Dungeon Siege rather than Diablo, anyway, so it didn't matter as much. It's just a bit weird I didn't even have a choice.
My second play through has made it easier to advance, now that I know what I'm doing. I'm not sure how Dragon Age 2 will fair, but the 30 hour adventure I had in Dragon Age: Origins has set itself in stone as one of the best RPGs I've ever played. Maybe it'll be one of the best RPG series I've ever played.
My second play through has made it easier to advance, now that I know what I'm doing. I'm not sure how Dragon Age 2 will fair, but the 30 hour adventure I had in Dragon Age: Origins has set itself in stone as one of the best RPGs I've ever played. Maybe it'll be one of the best RPG series I've ever played.
Saturday, February 12, 2011
Skate 3
My experience with Skate 3 was a strange one. I would skate around and.. well, that's pretty much it. Seriously. Sure, you can hurl yourself off the top of buildings, and try to get high scores. You can do challenges, and even go online and see everyone's crappy skate parks! The problem is it all just gets boring. Yeah, it's cool to screw around pulling off insane combos, but once you figure out it's just a manner of brute forcing your way to achieve things, it just gets boring. Repetitive. It wasn't bad when I played it, it just never got me to come back.
Tuesday, January 18, 2011
Spider-Man: The Sinister Six
A PC game from 1996 that you don't know and probably don't care about, Spider-Man: The Sinister Six is unknown for good reason. It's a horrible game. Very boring and very stupid. The game is part click adventure (as in one part is slightly a click adventure and the rest you just talk to people by clicking on them), part action, and part shithouse.
The levels are ugly, the puzzles are insultingly stupid, and the whole game is just fucking dumb. What qualifies as action is amazingly repetitive and just needless. The closest thing to describing it would be rail shooter, but a lot of it is moving your mouse to dodge things, like a Sonic bonus stage, and even then the game just doesn't care where you move your mouse. No click adventuring (unless you count moving across the room as adventuring), and no action only leaves one thing.
The levels are ugly, the puzzles are insultingly stupid, and the whole game is just fucking dumb. What qualifies as action is amazingly repetitive and just needless. The closest thing to describing it would be rail shooter, but a lot of it is moving your mouse to dodge things, like a Sonic bonus stage, and even then the game just doesn't care where you move your mouse. No click adventuring (unless you count moving across the room as adventuring), and no action only leaves one thing.
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